In Blackout, Black Ops comes to life in one massive Battle Royale experience, combining Black Ops signature combat and the biggest map in Call of Duty history. – Blackout
Play as fan-favorite characters and battle through iconic settings from the Black Ops universe.
It’s a collision course bringing together the worlds of Black Ops in an all-out survival and elimination experience featuring weapons; equipment; land, sea, and air vehicles; RC-XDs; traps; and even Zombies in an experience that is uniquely Black Ops.
The map Features many great locations with some of them being locations we have seen in previous Black Ops games like Firing Range, Array, Nuketown (Island), Cargo, Hydro Dam, Turbine, Raid (Estates), Stronghold (Estates), Hijacked, Outlaw and even some old Zombie maps like Buried, Verrückt (Asylum), Call of the Dead (Lighthouse), The Diner from TranZit, The Boxing Club from Shadows of Evil and lastly a reference to the Campaign level Payback from the Original Black Ops. The Payback location is the spot in the woods with the army tent that everyone knows and loves.
Blackout has its own Prestige system that is similar to Multiplayer, Prestige up to 10 times to reach Blackout Prestige Master. Each Prestige has 80 levels and unlocks Calling Cards, Victory Coins, and more. What level are you?
Every time you win a game you get another Win Insignia, the more you get the more you club up the tiers with the highest being 500+ wins. The Win Insignias are for each game mode solo, duals and quads and do not count towards the tiers across all their modes.
The game modes of Blackout include Solo where it’s you vs everyone, Duos and Quads allow you to revive teammates and strategize, Hot Pursuit puts players into police vehicles to help track down baddies or find a muscle car to find valuable gear with the ability to come back to the fight after each collapse, Hardcore removes the HUD and the mini-map with the only way of knowing the collapses movement is keeping your eyes in the sky and other modes like Ambush, Down But Not Out and Close Quarters Frenzy.
At the start of the match you will wait in the live pre-match lobby, pull up your map to reveals the helicopter’s path, and plan your drop spot. After jumping from the helicopter, you can dive for a quick drop or take your time and go further away from the drop line.
During the match a collapse will be called in that will start to shrink in different intervals and pausing to give players time to loot and battle. If you are outside the collapse you will take damage, the damage increases as the collapse gets smaller. Once the collapse has completed its stages of shrinking it will shrink one last time, this is where you hope you got the guns, armor, health, and equipment to help you win as all of the final survivors will be forces together in a small area. This area is different every time as the collapse shrinks to different locations so it could be open desert or even a pile of shipping containers.
Scattered around the large map you can find many drivable items like cars, boats, and even helicopters. All of these items can be blown up by gunfire or a rocket launcher. Use at your own risk!
Muscle Car: Stylish car with lots of speed to get you and the full squad around the map, lacks armor.
SUV: Faster than a truck with lots of room for the full squad, hang out the windows and shoot down enemy players.
ATV: A quick off-road machine that will get two players around the map, vulnerable to opponents with a good aim.
Motorbike: One quick bike with a sidecar to bring one player with you. The bike has no armor so drive fast!
Cargo Truck: Large, Slow and Loud, it’ll get you where you need to go with as many people as you can cram into the back
ARAV: Heavy armored off-road machine with a mounted turret to take down enemy’s, only fits three players.
Tactical Raft: The quickest way across the water with room for a full squad of four. Lacks cover from enemies.
PBR: A machine gun mounted on a boat that fits the full team and has lots of cover but lacks speed and maneuvering.
Light Helicopter: A speedy Light Helicopter that will get you anywhere you and your team need to go. Rocket Launchers will target you!
The map is scattered with lots of different things you can loot that include Equipment like a Recon car, Sensor Dart, grapple gun grenades, and much more. Health and Armor pickups include a trauma kit that gives 200 heath and even three types of armor with the Tier 3 armor being the hardest to find. perks, ammo, and many guns that include all the multiplayer guns, older Black Ops guns, and even special guns from the Zombies series like the Ray Gun and MP-40 can also be found. Lastly are other items like paint cans that can be collected to buy weapon camo for the guns that are found around the map and some special mission items like hats, perk bottles, and more that are used to unlock special characters.
Blackout has many perks that help you throughout the battle, use these right and you might just take a win.
Looter: Reveals nearby Stashes and loot items. Equip in 3 seconds, lasts 120 seconds.
Paranoia: Receive an audible alert when an enemy is targeting you while in ADS. Equip in 2 seconds, lasts 240 seconds.
Outlander: Reduces damage and increases movement speed outside of the collapse. Equip in 2 seconds, lasts 180 seconds.
Engineer: Reveals nearby vehicles and enemy equipment. Equip in 2 seconds, lasts 240 seconds.
Mobility: Move and swap weapons faster. Take no fall damage. Fire weapons and use Equipment while Sprinting. Move faster when reloading. Equip in 2 seconds, lasts 300 seconds.
Iron Lungs: Increases steady time on the sniper and tactical rifles and breath time underwater. Equip in 2 seconds, lasts 300 seconds.
Squad Link: See teammates through walls. Equip in 2 seconds, lasts 120 seconds.
Awareness: Enemy footsteps are louder. Equip in 2 seconds, lasts 120 seconds.
Consumer: Reduces the use time of health and consumable items by 50%. Equip in 1 second, lasts 300 seconds.
Dead Silence: Move quietly. Make less noise when opening stashes. Equip in 2 seconds, lasts 240 seconds.
Brawler: Increases melee damage. Gain 50 health per each successful melee attack. Equip in 1 second, lasts 240 seconds.
Medic: Heal faster and revive faster. Healing items restore more health. Downed allies are revived with increased health. Equip in 2 seconds, lasts 240 seconds.
Reinforced: Reduces damage from explosions and fire. Increased resistance to flashbang, concussion, and razor wire. Equip in 3 seconds, lasts 240 seconds.
Skulker: Move faster while crouched and prone. Equip in 3 seconds, lasts 180 seconds.
Bloody Tracker: Track nearby enemies by following their bloody footprints.
Dark Ops calling cards and XP can be earned by doing special objectives during gameplay, each task will get you 250 Merits (Points)
Fist Fighter: Kill an enemy using only your fists. (At the start of the game, follow an enemy and punch him as soon as you land.)
Baller: Shoot a Basket. (You can find a basketball net at Estates and many other locations around the map.)
Stay Tuned: Activate the Emergency Broadcast. (Go to the main build at Array, you will find a computer with a green light.)
Back In The Ground:
Kill 100 Zombies. (Visit Asylum, Diner, Boxing Ring or the Lighthouse to find Zombies hordes.)
Open The Blast Doors: Open the Blast Doors at Fracking Tower. (A button can be found on platforms on both sides of the door.)
Red Light, Green Light: Find and be the first to loot the underwater supply stash at the Cargo Docks. (Normally on the lighthouse side.)
Practice Makes Perfect: Shoot a bullseye at the Firing Range from 90 Meters. (Shoot the targets in the field from the shooter station.)
Zombie Jams: Activate the Jukebox at the Diner. (The Jukebox plays all the songs from previous Zombie map.)
Respect Your Elders: Pay your respects to Tanbor Fudgely. (Tanbor Fudgely is said to be the creator of the first First-Person Shooter Game.)
Outside the this very large battle area you will see water that expands into the very far distance along with mountains surrounding the rest of the map with some covered in snow, some full of large great trees and others that are just covered in desert sand. The large sun lights up the blue sky that’s got some overcast.
The water runs from the Hydro Dam through the map and out into the ocean, feel free to take a swim in this nice blue water or even battled in. Underwater you will see many rocks, some garbage, and many shipping containers that came from Cargo Docks.
The Nuketown sign tells you how many players are on the island just like the Nuketown multiplayer maps, checking the player count on the sign is a good way to see if you can loot without being shot at or if you need to be cautious and ready to fight.
Five teddy bears are found scattered around Asylum, first one is locked in a cage with a dead body upstairs of the house at the back of the area, one at the very top of the roof, another in a wheelchair in the hospital area, one sitting on top of the piano upstairs and the last one in the back house on the main floor next to a door.
Many locations around the map can spawn a zombie’s mystery box, the box can only be opened once per location by killing zombies in the area the box is located. The box can contain just about anything including zombie weapons and equipment, gold guns, purple guns, and sometimes level 3 armor.
These box locations also feature wall weapons, the weapons found on the walls range from many different types that are never the same as the match you just played, these weapons also only come with one clip of ammo with more ammo normally nearby. Sometimes you might just find the gun you are looking for on one of these wall locations!
Many things around the map reference the number 115 like the clocks in some of the houses and signs scattered around the map like the one at Factory the says Days since last accident is 115. Element 115 is a Zombie’s reference and the reason we even have zombies today, element 115 caused dead cells to reanimate as Germans wanted super soldiers.
The first Zombie song from the zombies map Verruckt can be heard at Asylum by going to the second-floor bathroom and Interacting with the toilet to the far left just left to the bloody handprint on the wall, flush it three times and you will hear the song Lullaby of a Deadman that was composed by Treyarch Sound. Playing this sound will tell other players that know about it your location as it can be heard from a long distance.
Inside the underground city beneath Ghost Town you can find a locked jail cell with a question mark on the inside wall, opening this jail cell will grant the player with a Ray Gun Mark ll, you can unlock the jail cell by going inside the bar across from the general store and throwing a Tomahawk at the target on the wall, this will play a song on the piano and crack open the cell.
Many random Easter eggs and reference are seen scattered around the map like Zombie perk bottles, Zombie posters, many pictures of deferent multiplayer maps, pictures and books with some of the developers faces on them, posers from some of the maps, posters of the M16 we all loved in Black Ops 1, the pinball machines from other maps and some beer Phat City and Metro Brew that was also seen before. With such a big map I can see why many textures were reused. Oh! I forgot to mention, when you’re in the storm you will have many numbers running past your screen but even cooler is you can see random flashes of pictures like Samantha’s face from zombies, you might need to record the gameplay and look at each frame.