|Release Date||November 9, 2010|
|November 9, 2010||Unknown||View All|
Step back through time with this retro arcade zombie adventure and do battle with the forces of the Cosmic Silverback. – Dead Ops Arcade
Dead Ops Arcade is Unlocked at the main menu screen by breaking free of the chair and walking to the Central Intelligence Agency Data system computer and entering “DOA”, after entering the code the game will start and added to the main menu for future play anytime.
The Pick Ups include a Gem that gives the player points, a Nuke that gives a bomb drop any time the player needs it, Lightning Bolt that allows the player to shoot from one side of the map to another and killing zombies in the path, and the pick up being a Soldier Statue that grants the player an extra life. Players can also get extra lives by collecting points.
Weapons include the player’s main weapon being the M60 with unlimited ammo and never overheating, other weapons include the Ray Gun, Death Machine, RPG, Spas-12, China Lake, and the M2 Flamethrower.
Grab one of two great Vehicles. A fully automatic Tank that can also run over zombies and a Helicopter that shoots missiles and chops up zombies in its path, it’s also much more powerful than the tank. Each vehicle lasts 20 seconds and invincible to zombies.
Many Power-Ups include a Teddy Bear that creates a protective field around the player, Electric Orb that provides 4 orbs that surround the player, Barrel surrounds the player with barrels that take out zombies, Chicken spawns a flying chicken the shoots zombies, Boots will make the player run faster, Monkey Bomb drops and causes the zombies to attack it and blow up and lastly, the Turret is a droppable turret the shoots nearby zombies.
The game made has a few Hazards that players will need to watch out for, Electric Traps that will kill players that walk into them, Bulls that run through the map and take down zombies and players that get in there way, and the Exploding Barrels that roll around the higher levels.
Lots of different Zombies are seen as you move to higher levels. Normal Nazi Zombies, Prisoners, Creepy Crawlers, Villager Zombies, Engineer Zombies, Sasquatch Zombies, Hellhounds, Cosmic Silverback’s Brother, and the Cosmic Silverback that is seen stealing treasure many times before needing to kill him.
A Bonus Room is a level that is found at random every time, it is full of treasure (Points), a few different Weapons, some Powerups and also Vehicles. Sometimes players can find large Gems largely increase the player’s multiplier.
The Armory is just like the Bonus Room but with many more Weapons and Power-Ups, it’s not found as often as a Bonus Room but players can guarantee to see a few.
Room of Fate is seen between rounds 13 to 16 and grants the player one of four permanent fates. The Fate of Fortitude is the ability to use power-ups, vehicles, and weapons for twice the duration, The Fate of Firepower gives the player a permanent Death Machine as the players default weapon, The Fate of Friendship grants the player a Chicken to be used permanently. This Fate also doubles the duration of any further Chickens picked up and lastly The Fate of Furious Feet provides the player with Boots, permanently increasing their speed. This will also increase the number of Lightning Bolts to three every round.
The Gamemode has 40 Rounds until it resets to round 1 again and many different locations are played. Rounds 1-4 is on the Island, 5-8 in the Courtyard, 9-12 inside a Prison, 13-16 in a Cave, 17-20 at the Marketplace, 21-24 is an Urban setting, 25-28 in the Streets, 29-32 in a Facility, 33-36 in a small Forest, and 37-40 in a cool Tropical Forest.
The main Game Ends at round 40 with a fight with the Cosmic Silverback, dying will end the game and the player with the most points gets first place, defeating the Silverback will restart the game but the difficulty will not reset and at round 80 the players will need to defeat two Cosmic Silverback Brothers and at round 120 the fight will be with three Cosmic Silverback Brothers. Good Luck!