Battle the undead in this theatrical installment of “Zombies”. New twists and clues could uncover the final plan. It’s show time! – Kino Der Toten
Raygun – AMMO: 180 Shots – Pack-A-Punched: 240 Shots – Reload: 3 Seconds – Fire Mode: Automatic.
Ray Gun Mark II – AMMO: 183 Shots – Pack-A-Punched: 243 Shots – Reload: 2.9 Seconds – Fire mode: 3-Round Burst.
Thundergun– AMMO: 14 Shots – Pack-A-Punched: 26 Shots – Reload: 2 Seconds – Fire mode: Semi-automatic
Monkey Bomb – AMMO: 3 Tactical – Fire mode: Thrown.
Annihilator – AMMO: 18 Shots – Fire mode: Single-action.
Bowie Knife – AMMO: Infinite – Fire mode: Melee
Quick Revive: Shorter delay before regenerating health and increased regeneration rate. Revive Players faster.
Juggernog: Increased health from 100 to 250.
Speed Cola: Cuts reload time in half and builds barriers by 60% faster.
Double Tap Root Beer II: Increases bullet weapon damage by 33%.
Mule Kick: Carry an additional Primary weapon. A total of three guns. Going down will remove the last purchased weapon.
Der Wunderfizz: Grants player with random perk including perks not on the map.
Stamin-Up: Increased sprint speed and duration. Stamina regenerates faster.
Deadshot Daiquiri: Auto aims weapons at the head, increases hip-fire accuracy by 35%, and reduces weapon recoil.
Widow’s Wine: Replaces standard grenade with a spiderweb that slows zombies. It also increases melee damage.
The Gobble Gum gives the player one of the five selected in the pregame lobby, the cost is $1,500 and up as the rounds get higher, but the first one is free. The gum gives the players many different things including Shopping Free, any of the Power Ups, Pack-A-Punched wall and box weapons, perkaholic that give the player all the perks available on the map, and many others. Just over 50 Gobblegums are available.
Many types of Power-Ups are available on this map, Carpenter rebuilds all the barriers across the map, Max Ammo will give all teammates full ammo, Double Points will grant every player with double the points fill kills and boarding up windows, Insta-Kill will instantly kill zombies with any bullet type for a limited time and Nuke will kill every zombie on the map including zombies that just spawn outside the map area.
Wall Weapons have changed to the Black Ops 3 weapons with a few old weapons still included like the MP40 and the Bowie Knife. The other weapons are the RK5, Sheiva, Pharo, KN-44, L-CAR 9, Vesper, ICR-1, HVK-30, VMP, Argus, M8A7, Trip Mine and Fragmentation Grenades.
Mystery Box will cost you 950 points and will also respawn after a number of times used; the spawn location of the box can be seen on the board in the center of the theater. The box contains many great weapons like wonder weapons and many multiplayer guns like the VMP, Weevil, Pharo, Man-O-War, HVK-30, Sheiva, ICR-1, 205 Brecci, Haymaker, Dingo, BRM, 48 Dredge, Gorgon, RPK, Locus, Drakon, SVG-100, XM-53, KN-44, Vesper, Kuda, AK-74u, M8A7, L-CAR 9, MP40, Galil, FFAR, KRM-262, Annihilator and the classic M16 returns.
The Power Switch in located on the Theater stage just behind the teleporter, activating the power will open the theater curtain and the door leaving the theater into the main spawn, the switch will also activate the teleporter, door traps and the perk machines around the map. In solo, you will not need the power to buy Quick Revive.
The Teleporter on the map is found in the theater and will need to be linked to the mainframe every time you need it, after linking it will teleport you to the Pack-A-Punch machine that is located in the projector room that looks over the theater area, you can use this room to look down on the zombies. After the 30 second timer has completed you will teleport back to the main spawn with a chance of going to a random room before the main spawn area.
The Pack-A-Punch machine is found in the projector room, if you don’t grab your gun out of the machine before teleporting you will lose your gun and your 5000 points, the clock above the machine will show you the time remaining, the Pack-A-Punch machine will upgrade your weapons with higher damage bullets, a larger magazine and also adding a cool looking camouflage to your gun. The muzzle flash will also be purple, and the weapon will have a high-pitched firing sound. Another $2500 will give the player one of the following bonuses:
Turned: Changes a random zombie back to human, this will send zombies in another direction.
Fireworks: A random bullet will cause fireworks to blast other surrounding zombies.
Thunder Wall: Random bullets have a Thunder Gun effect, blasting back zombies.
Blast Furnace: Causes a random zombie to explode and spread fire to other nearby zombies.
Dead Wire: A random chain of electricity will kill many nearby zombies.
Hellhounds will spawn every four to five rounds, as the first one spawns the map will become foggy and an announcer can be heard saying “Fetch me their souls!”. The Hellhounds take less bullets to kill but are much quicker than normal zombies. Killing the last one will drop a Max Ammo Power Up. After about fifteen rounds the Hellhounds will start to spawn with the zombies.
Kino is the first map to feature Crawler Zombies, the crawler zombies crawl around the map on all four limbs with a toxic gas surrounding their body, when killing one it will roll over and explode into a toxic gas cloud that will blur the players vision and hurt them. Shooting one near normal zombies will also kill them. Edward Richtofen mentions they came from a failed experiment.
Many Electric Traps are found around the map, each one closes of a doorway and kills zombies that run through it, it will also down players. These traps are great for conserving ammo at high rounds when training zombies.
Gun Turrets can be found on the map, one in the speed cola room and one in the main theater. Players can activate them by spending points on them, each one will shoot any zombies in range and last just a few minutes.
Perk Bottles can be seen in the display case in the main spawn next to Quick Revive. The bottles include Juggernog, Speed Cola, Double Shot Root Beer, and Quick Revive.
Pictures of the Main Characters can be found in the hall upstairs. Edward Richtofen, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and another picture flame that has a picture of a blacked-out map.
Not much can be seen outside of Kino Der Toten other than other buildings but on the alley side, players can see an old car with a dead zombie on top but also the Morg City Bus from Shadows of Evil.
Three Film Reels can be found in the random rooms, these reels can be inserted into the movie projector to play a film about the zombies. Find all there to play the full movie.
When teleporting from the projector room you might go into a Random Room before spawning at the mainframe, These rooms include a Dentist’s Office, the Conference Room, Samantha’s Room where you can see a Monkey Bomb on her pillow and a 3D model of Der Riese and lastly Samantha’s Room again but destroyed with a large Teddy Bear leaning on the wall and many Teddy Bears scattered around the floor.
The map has three Meteors that players can interact with to play the Musical Easter Egg, this first on can be found in the main spawn area in the center area against the wall inside a jar, the second one can be found in the dressing room on a pedestal behind some mannequins and the last one can be found in the room overlooking the alleyway on a shelf next the window. After finding all three the song “115” by Elena Siegman will start playing.
Play the Musical Easter Egg Samantha’s Lullaby by waiting near the blur door in the alley until you hear knocking, the knocks will happen in patterns three times and will need to be repeated by knifing the door back, after knocking on the door a Samantha Doll will spawn in the theater, all dolls must be found and shot at by following the jewelry music. After shooting all the dolls a Max Ammo will appear and the song will start to play.