Juggernog: Increased health from 100 to 250,
Cost: 2500 Points
Release Date: March 19, 2009
Speed Cola: Cuts reload time in half and builds barriers by 60% faster.
Cost: 3000 Points
Release Date: March 19, 2009
Double Shot Root Beer: Shots two bullets for every one bullet fired, doubling the damage for bullet weapons.
Cost: 2000 Points
Release Date: March 19, 2009
Quick Revive: Shorter delay before regenerating health and increased regeneration rate. Revive Players faster.
Cost: 500 / 1500 Points
Release Date: November 9, 2010
Stamin-Up: Increased sprint speed and duration. Stamina regenerates faster.
Cost: 2000 Points
Release Date: February 1, 2011
PhD Flopper: Immunity to explosives and falling damage. Also provide player with a diving explosive.
Cost: 2000 Points
Release Date: February 1, 2011
Deadshot Daiquiri: Auto aims weapons at the head, increases hip-fire accuracy by 35%, and reduces weapon recoil.
Cost: 1500 Points
Release Date: May 3, 2011
Mule Kick: Carry an additional Primary weapon. A total of three guns. Going down will remove the last purchased weapon.
Cost: 4000 Points
Release Date: September 27, 2011
Double Tap Root Beer II: Increases bullet weapon damage by 33%.
Cost: 2000 Points
Release Date: November 13, 2012
Tombstone: Players that die can run back to the same spot to recover all perks and weapons. A limited time until the power-up is lost.
Cost: 2000 Points
Release Date: November 13, 2012
Who’s Who: Spawns a doppelganger with only a pistol, allowing players to revive themselves.
Cost: 2000 Points
Release Date: January 29, 2013
Electric Cherry: Electric Shock surrounding player upon reloading. lower the magazine bigger the Shock.
Cost: 2000 Points
Release Date: April 16, 2013
Vulture Aid: See Perk, Wall Weapons, and the Mystery box through walls, Zombies drop ammo, Zombies release gas that deters zombies away from player.
Cost: 3000 Points
Release Date: July 2, 2013
Der Wunderfizz: Grants player with random perk including perks not on the map.
Cost: 1500 Points
Release Date: August 27, 2013
Widow’s Wine: Replaces standard grenade with a spiderweb that slows zombies. It also increases melee damage.
Cost: 4000 Points
Release Date: November 6, 2015
Timeslip: Equipment cooldown rate increased. Mystery Box and Pack-a-Punch weapons appear faster. Greatly reduce Trap and Fast Travel cooldowns.
Cost: 1500 Points
Release Date: October 12, 2018
Death Perception: See nearby enemies through walls. Receive screen indicators when enemies approach the Player from off screen.
Cost: 2000 Points
Release Date: October 12, 2018
Ethereal Razor: Offhand melee swipes affect multiple enemies in an arc. Offhand swipe and lunge give bonus damage and restore a small amount of health.
Cost: 4000 Points
Release Date: October 12, 2018
Electric Burst: Reloading causes an electric discharge that damages and stuns nearby enemies. The more empty the magazine, the stronger the damage.
Cost: 3000 Points
Release Date: October 12, 2018
Dying Wish: Instead of entering Last Stand the Player goes Berserk for 9 seconds. While Berserk, they are invulnerable and melee damage is greatly increased. Afterward, the player is left with 1 health. Cooldown increases with every use.
Cost: 4000 Points
Release Date: October 12, 2018
Stone Cold Stronghold: Standing your ground crates a defensive circle which boosts damage and armor over time while inside.
Cost: 2500 Points
Release Date: October 12, 2018
Victorious Tortoise: Shields block damage from all directions when held. When a Shield breaks it will trigger a defensive explosion.
Cost: 2500 Points
Release Date: October 12, 2018
Deadshot Dealer: Aiming down sight snaps to the enemy’s head. Reduced hip-spread and recoil when firing. Removes scope Sway
Cost: 2000 Points
Release Date: October 12, 2018
Bandolier Bandit: Carry increased ammo stock.
Cost: 1500 Points
Release Date: October 12, 2018
Winter’s Wail: Getting hit by a melee attack while not at full health will cause a frost explosion that will freeze or slow enemies nearby. You can store three charges. In Realistic Difficulty, the frost explosion will trigger regardless of health.
Cost: 4000 Points
Release Date: October 12, 2018
PHD Slider: Slide to build up charge. Once fully charged, slide into enemy to trigger an explosion. Gain full resistance to self-inflicted explosive damage and partial resistance to enemy explosive damage.
Cost: 4000 Points
Release Date: October 12, 2018
Secret Sauce: Receive a random Perk not assigned to another slot.
Cost: 1500 Points
Release Date: October 12, 2018
Zombshell: Basic zombies have a chance to explode when killed, leaving behind a contamination field that slows enemies and increases damage dealt to them. Cooldown increases with each explosion, but resets at the start of every round.
Cost: 4000 Points
Release Date: March 26, 2019
Blood Wolf Bite: Quickly inflicting a lot of damage spawns a Wolf companion that fights alongside the player.
Cost: 3000 Points
Release Date: July 9, 2019
Blaze Phase: Crouch then uncrouch to dash through enemies in a blaze of fire, killing and knocking them back. Stay crouched to charge for more distance. Jump to cancel charge.
Cost: 2000 Points
Release Date: September 23, 2019