Combat Rig’s are selected to suit your strategy and style. The Payload is a powerful weapon or ability that can be activated once fully charged and Traits are passive ability’s that are unique to its Rig.
Warfighter
Outfitted for operating in a variety of situations.
Unlocked: Default
Payload: Claw
Rapid fire spread shot firearm with ricochet ballistic rounds. Aim down sights for more focused damage.
Trait: Ping
Kills and assists activate a minimap ping at the enemy’s location.
Payload: Combat Focus
Gain double streak points for a limited time.
Trait: Persistence
Disable the reset of scorestreaks on death while making scorestreaks cost increasingly more points.
Payload: Overdrive
Grants a temporary speed surge.
Trait: Resupply
Resupply lethals and tacticals by picking up ammo boxes after successful kills with non-explosive ballistic or energy weapons.
Merc
Focused on heavy defense and suppressive fire.
Unlocked: Default
Payload: Steel Dragon
Heavy beam based weapon with multi-target tracking.
Trait: Infusion
Regenerate health faster.
Payload: Bull Charge
Charge forward leveling all enemies in your path.
Trait: Man-at-Arms
Start with maximum ammo capacity and weapons no longer slow default movement.
Payload: Reactive Armor
Electromagnetic shell that protects against all forms of damage.
Trait: Shockwave
While in the air, perform a devastating ground slam.
Synaptic
Optimized for speed and close quarters combat.
Unlocked: Default
Payload: Equalizer
Dual integrated machine guns with built-in suppressors for close quarters combat.
Trait: Combat Burst
After each kill, gain a brief boost to movement speed.
Payload: Rewind
Rewinds your position and replenishes health and ammunition.
Trait: Propulsion
Improved thrusters allow energy to recover faster and also damage enemy players below.
Payload: Reaper
Switch to rapid melee combat mode.
Trait: Rushdown
Execute a quick move in any direction.
FTL
Utilizes bleeding edge technology to ensure combat advantage.
Unlocked: Level 15
Payload: Eraser
Experimental energy based handgun that blasts victims into a cloud of mist.
Trait: Supercharge
Kills drop Payload cooldown packs for your team.
Payload: FTL Jump
A localized FTL burst that moves you a short distance forward.
Trait: Perception
Your HUD pulses yellow when enemies out of your view are targeting you.
Payload: Phase Shift
Displaces you into another dimension, avoiding damage. Other phased players can engage you.
Trait: Power Slide
Gain increased sliding distance and ability to ADS while sliding while using less boost meter.
Stryker
Equipped with gear for area control and squad support.
Unlocked: Level 31
Payload: Gravity Vortex Gun
Prototype launcher that fires a slow moving projectile which distorts gravity, pulling in and damaging enemies.
Trait: Relay
Placed equipment will alert the player of nearby enemies on the minimap. Thrown equipment will paint enemy targets upon detonation.
Payload: Micro Turret
Compact deployable auto-turret.
Trait: Trophy Drone
Portable trophy system that will destroy one incoming lethal grenade and then recharge.
Payload: Centurion
Deployable defense system that destroys projectiles and emits a powerful electro-magnetic field.
Trait: Hardened
Placed equipment has increased protection from damage and will also persist through death, which gives you 1 extra piece of equipment you can have active.
Phantom
Specializes in concealment and long-range engagements.
Unlocked: Level 36
Payload: Ballista EM3
Highly accurate electromagnetic projectile launcher with increased penetration capability.
Trait: Marked Target
Damaging enemies with gunfire will mark them for death, preventing regen for 5 seconds.
Payload: Pulsar
Advanced EM sensor allows you to visualize enemy positions.
Trait: Rearguard
Equips a back shield that provides protection against an attack from behind including melee attacks.
Payload: Active Camo
Renders you almost invisible.
Trait: Heightened Senses
Audio cues provide advance warning of fast moving or aerial hostiles. Getting lower to the ground will increase the range of detection.