The story is inspired by actual events, follows the path of Russell Adler, and played as codename “Bell”, the main protagonist as he takes the journey alongside Alex Mason, Frank Woods, and Jason Hudson. Meet some new Characters as you stop the USSR extremist group in the year 1981. Many player choices along the way will determine the ending.
Nowhere Left to Run
The President has authorized retaliatory hits on two iranian terrorists: Qasim Javadi and Arash Kadivar.
Locations: Amsterdam, Netherlands, Trabzon, Turkey
Date: January 12, 1981 – January 13, 1981
CIA Safehouse E9
With no strong leads to go on, the team planned to revisit a thirteen year old Vietnam mission to uncover any overlooked clues.
Locations: West Berlin
Date: February 23, 1981
Fracture Jaw
In 1968, the CIA orders Russell Adler’s SOG team to secure a valuable asset hidden in a Da Nang firebase.
Locations: Vietnam
Date: January 26, 1968
East Berlin Briefing
The encrypted Perseus intel that Bell recovered in Vietnam contains a present day name worth investigating.
Locations: West Berlin
Date: February 24, 1981
Brick in the Wall
The Berlin-based Russian mobster, Anton Volkov, was linked to Perseus. It’s kill or capture.
Locations: East Berlin, East Germany
Date: February 24, 1981
Redlight, Greenlight
Woods and Bell infiltrate a secret military facility in the Soviet Republic of Ukraine.
Locations: Ukraine
Date: February 27, 1981
Echoes of a Cold War
Perseus is plundering an abandoned Yamantau base in search of information Nikita Dragovich left behind.
Locations: Ural Mountains
Date: March 3, 1981
Lubyanka Briefing
Having learned what Perseus wanted at Yamantau, Russel Adler planned to take Bell into the Lubyanka Building to acquire the identities of the sleeper agents.
Locations: West Berlin
Date: March 7, 1981
Desperate Measures
Russell Adler has devised a risky plan to acquire the sleeper agent identities from the Lubyanka Building.
Locations: Moscow
Date: March 9, 1981
Cuba Briefing
After tracking the movements of one of the sleeper agents, the team discovers a trail to Cuba.
Locations: West Berlin
Date: March 12, 1981
End of the Line
The team heads to Cuba in order to commandeer the stolen Greenlight nuke from Perseus.
Locations: South of Havana, Cuba
Date: March 13, 1981
Interrogation
After the disaster in Cuba, Russell Adler decides there is only one option left on the table.
Locations: West Berlin
Date: March 14, 1981
Break on Through
Bell searches for a mysterious bunker deep in the jungles of Vietnam.
Locations: South Vietnam, West Berlin
Date: July 16, 1968, March 14, 1981
Identity Crisis
After subjecting Bell to a dangerous interrogation, Russell Adler reveals the truth about Bell’s past.
Locations: West Berlin
Date: March 14, 1981
The Final Countdown
After telling the truth about the whereabouts of Perseus, Bell leads the team to the Solovetsky Islands off the coast of northern Russia.
Locations: Solovetsky Islands
Date: March 15, 1981
Ashes to Ashes
Lying about the whereabouts of Perseus, Bell leads the team to the Duga radar array in the Soviet Republic of Ukraine.
Locations: Ukrainian Soviet Socialist Republic
Date: March 15, 1981
Side Missions
Operation Chaos
So, listen up. An ex-CIA operative named Robert Aldrich has gone rogue. Langley believes this asshole is working with Perseus to assemble a spy ring inside US borders.
Locations: New Mexico
Date: 1981
Operation Red Circus
Soviet Major Vadim Rudnik is helping Perseus plant agents within European governments. The team has to take Rudnik out.
Locations: Soviet Union
Date: 1981
Easter Eggs
80’s Arcade Machines
Some old arcade machines can be found hidden within the Campaign levels, each can be played when found. After playing each one it will store the game at the Videospiel machine at the back of the Safehouse, the machine can be found behind a locked gate that can be opened by entering the code “112263”. The old 80’s games include: Pitfall II: Lost Caverns, Enduro, River Raid, Pitfall, Grand Prix, Fishing Derby, Barnstorming, Chopper Command, Boxing, and lastly Kaboom!
Bunker Zombies
During the mission Break on Through you will need to ignore Adler about investigating the voices from the cave and open the hatch at the bottom of the large green statue. Ignore Adler and continue, this will start Scenario 17. Enter the dark tunnel and watch out for zombie attacks. Enjoy!