Like Perks from previous Call of Duty games, Basic Training skills are perks you can select to give your soldier enhanced abilities or advantages to assist you on the battlefield. Unlike Perks, each class can only equip one Basic Training skill at a time. However, some Basic Training skills offer more than one attribute to augment your soldier.
Espionage
Bullet damage paints enemies on mini-map for your team. Bonus: Reveals enemy Scorestreaks on mini-map.
Unlocked: Default
Launched
Explosive launchers deal more damage, have extra ammo, and can resupplied from enemies killed without explosives.
Unlocked: Default
Requisitions
Scorestreaks do not reset on death, but cost more and can only be earned once.
Unlocked: Default
Saboteur
Shortens fuse of explosives and take two pieces of Lethal equipment.
Unlocked: Default
Clandestine
Slain enemies drop Intel Packs that reveal nearby hostiles. Bonus: Intel ping at the start of each life.
Unlocked: Default
Blitzkrieg
Streaks are earned by kills (instead of Score). Bonus: Streaks are improved & select a 4th Streak.
Unlocked: Default
Escalation
Shortly after kills, aim down sight significantly faster. Bonus: Multi-kills instantly refill magazine.
Unlocked: Default
Wanderlust
Spawn with a random gun (has up to 6 attachments).
Unlocked: Default
Catalyst
Access to a serum which improves weapon handling while active. Serum replenishes over time.
Unlocked: Default
Instincts
Warning when targeted off-screen & detect explosives. Bonus: Immune to Shell Shock and Tactical Equipment.
Unlocked: Rank 3
Rifleman
Take two Primary Weapons, and swap weapons faster.
Unlocked: Rank 12
Hustle
Reload faster and while sprinting.
Unlocked: Rank 16
Lookout
Enemy targets appear from further away, and increased mini-map coverage.
Unlocked: Rank 20
Gunslinger
Fire guns while sprinting and diving.
Unlocked: Rank 24
Ordnance
Cheaper Scorestreaks, and killed enemies drop Streak packs that fill your meter.
Unlocked: Rank 28
Undercover
No name or reticle color change when enemies aim at you. Bonus: Killed enemy death locations hidden.
Unlocked: Rank 36
Serrated
Take Melee Weapon as Primary, and melee faster. Bonus: Two Throwing Knifes and two Tacticals.
Unlocked: Rank 39
Duelist
Take akimbo pistols as a Secondary. Bonus: Extra pistol ammunition.
Unlocked: Rank 43
Forage
Resupply bullets from killed enemies & over time. Bonus: Extra magazines.
Unlocked: Rank 47
Flanker
While moving quickly, hidden from enemy Recon Aircraft. Bonus: Delayed detonation of enemy mines.
Unlocked: Rank 54
Scoped
While aiming down sights, have less idle sway and move faster.
Unlocked: Infantry Prestige 1
Energetic
Increased sprint speed, and no damage from falling.
Unlocked: Airborne Prestige 1
Hunker
Early grenade warning, and tale less explosives damage. Bonus: Fuse of MK 2 Fragmentation is reset on throwback.
Unlocked: Armored Prestige 1
Inconspicuous
Quieter movement, and walk fast while crouched.
Unlocked: Mountain Prestige 1
Concussed
Take two pieces of Lethal & Tactical equipment.
Unlocked: Expeditionary Prestige 1
Shifty
Pistols have two additional attachments & unlimited ammo. Bonus: Pistol magazine is always full when switched to.
Unlocked: Resistance Prestige 1
Specialist
Earn Basic Training instead of Scorestreaks. Unlock at 200, 400, & 600. All Basic Trainings are granted at 800. Progress resets on death.
Unlocked: Cavalry Prestige 1
Remedy
Health regenerates quicker.
Unlocked: Commando Prestige 1
Throwback (Throwback playlists only)
Danger Close
Explosives deal more damage. Bonus: Frag x3.
Commando Pro
Increased melee range, and no damage from falling. Bonus: Melee faster.
Double Tap
Greatly increased fire rate of weapons. Bonus: Significantly improved hip-fire accuracy.
Martyrdom
Drop a live grenade on death. Bonus: Shortens fuse of explosives.
Stun x3
Three British N° 69 concussion grenades. Bonus: Immune to Shell Shock and Tactical Equipment.
Stopping Power
Deal increased bullet damage.
Juggernaut
Increased health.