Killstreaks are powerful support packages that you can call into the battlefield during a match. Used properly, they can turn the tide of the fight. Earn Killstreaks by getting kills without dying. Each type of killstreak requires a specific number of kills to earn. The more kills one costs, the more powerful it is. You may choose three Killstreaks as part of your combat readiness.
Personal Radar: Escort drone that reveals nearby enemies on the minimap and audibly pings them in the world.
Required: 3 Kills / 375 Points
Unlocked: Default
Shield Turret: A manual shielded turret that can be deployed on most surfaces.
Required: 3 Kills / 375 Points
Unlocked: Default
Counter UAV: A drone that constantly emits a scrambling signal, disabling enemy mini-maps and incrementally disrupting their senses the closer they get to it.
Required: 4 Kills / 400 Points
Unlocked: Level 36
UAV: A UAV recon ship that reveals enemy locations on the mini-map.
Required: 4 Kills / 400 Points
Unlocked: Level 9
Care Package: Call in a random killstreak care package to your location.
Required: 4 Kills / 400 Points
Unlocked: Level 28
Cluster Strike: Signal for a number of cluster mortars to hit the chosen target.
Required: 5 Kills / 625 Points
Unlocked: Default
Cruise Missile: Control a long range cruise missile with boost capabilities.
Required: 5 Kills / 625 Points
Unlocked: Level 45
Precision Airstrike: Call in twin jets for a precision strike along the best available path.
Required: 5 Kills / 625 Points
Unlocked: Level 15
Infantry Assault Vehicle: A manned light infantry vehicle with a .50 cal machine gun on the top.
Required: 7 Kills / 875 Points
Unlocked: Level 44
Sentry Turret: Automated turret that scans for nearby enemies.
Required: 7 Kills / 875 Points
Unlocked: Level 13
Wheelson: Remote controlled UGV with a powerful airburst turret.
Required: 7 Kills / 875 Points
Unlocked: Level 23
Emergency Airdrop: Call in three random killstreak care packages to your location.
Required: 8 Kills / 1000 Points
Unlocked: Level 41
VTOL Jet: Releases an initial missile barrage before guarding a location of the player’s choice.
Required: 8 Kills / 1000 Points
Unlocked: Level 20
White Phosphorus: Cover the battlefield with white smoke incendiary canisters that will weaken the enemy and burn any that wander too close.
Required: 10 Kills / 1250 Points
Unlocked: Level 51
Chopper Gunner: Control an assault chopper armed with a turret and air-to-land missiles.
Required: 10 Kills / 1250 Points
Unlocked: Default
Support Helo: Call in a heavy assault helo with twin turrets to patrol the map.
Required: 11 Kills / 1375 Points
Unlocked: Level 5
Gun Ship: A heavy assault gunship with three types of armaments.
Required: 12 Kills / 1600 Points
Unlocked: Level 31
Advanced UAV: Orbital UAV that reveals the enemy’s direction on the mini map.
Required: 12 Kills / 1600 Points
Unlocked: Level 48
Juggernaut: Call in a care package that contains the Juggernaut assault gear. The minigun will drop when the Juggernaut dies.
Required: 15 Kills / 1875 Points
Unlocked: Level 55
Kill Switch “NUKE”: Call in a game-ending Tactical Nuke. “This is Watchtower, Passcode accepted. Beginning Launch Sequence.”
Required: 30 Kills
Unlocked: Default