Release Date | January 29, 2013 |
Location | China |
Remakes | None |
Release Date | Location | Remakes |
January 29, 2013 | China | None |
Watch your step! Fight for survival atop the towers of doom, where dizzying heights and relentless undead make a deadly combination. – Die Rise
Raygun – AMMO: 180 Shots – Pack-A-Punched: 240 Shots – Reload: 3 Seconds – Fire Mode: Automatic.
Ray Gun Mark II – AMMO: 183 Shots – Pack-A-Punched: 243 Shots – Reload: 2.9 Seconds – Fire mode: 3-Round Burst.
Sliquifier – AMMO: 50 blasts Fire mode: Automatic Type: Buildable
Monkey Bomb – AMMO: 3 Tactical – Fire mode: Thrown.
Bowie Knife – AMMO: Infinite – Fire mode: Melee.
Quick Revive: Shorter delay before regenerating health and increased regeneration rate. Revive Players faster. – Cost: 500 / 1500 Points
Juggernog: Increased health from 100 to 250, – Cost: 2500 Points
Speed Cola: Cuts reload time in half and builds barriers by 60% faster. – Cost: 3000 Points
Double Tap Root Beer II: Increases bullet weapon damage by 33%. – Cost: 2000 Points
Mule Kick: Carry an additional Primary weapon. A total of three guns. Going down will remove the last purchased weapon. – Cost: 4000 Points
Who’s Who: Spawns a doppelganger with only a pistol, allowing players to revive themselves. – Cost: 2000 Points
Power-Ups include Fire Sale will spawn all Mystery Box locations and change the cost from 950 points to 10 points, Carpenter rebuilds all the barriers across the map, Max Ammo will give all teammates full ammo, Double Points will grant every player with double the points fill kills and boarding up windows, Insta-Kill will instantly kill zombies with any bullet type for a limited time and Nuke will kill every zombie on the map including zombies that just spawn outside the map area.
Wall Weapons include the Bowie Knife, Galvaknuckles, and many of the multiplayer weapons like the M14, Olympia, B23R, MP5, AK47u, PDW-57, Colt M16A1, AN-94, Remington 870 MCS, SVU-AS, Claymores, and Semtex Grenades.
Mystery Box Weapons have many options from Wonder Weapons and many other guns that include the Five-Seven, KAP-40, Python, Executioner, Chicom CQB, SMR, FAL, M8A1, Type 25, MTAR, Galil, M1216, S12, Barrett M82A1, DSR 50, HAMR, RPD, Ballistic Knife, RPG, and War Machine.
The Power is needed to power the elevators and the perk machines, the Power Switch is located by leaping over to the lower building onto the bottom floor, and walking past the sewing machines, down the hallway is another room, buy the door and activate the power switch.
The Trample Steam is a buildable device that flings zombies to their death, it can also down players but can be used as a way to get from one building to another. It will need four parts to build it, Chicken Wire, a Motor, Bellows, and a flag. The parts can be found scattered around the map.
The Sliquifier is the wonder weapon on Die Rise, it has 50 shots of slime that will kill them with a direct shot or make them slip and fall. To build the Sliquifier you will need to find a Mannequin Foot, Gas Canister, Handbrake, Wires, and Discs. The parts are all located in the power room along with the table.
The Nav Table is assembled on the roof; All the parts are also located on the roof. The items you will need to find include a Meteorite, Wooden Plank, Radio and Electric Box.
The PhD Flopper machine can be seen under the starting room when the elevator falls down to the floor below, it cannot be purchased, more of a Teaser as this map could really use a perk that removes fall damage.
The Musical Easter egg is We All Fall Down by Kevin Sherwood, activated by finding three teddy bears scattered across the map. The first teddy bear is near the SVU-AS, the second teddy bear is near the edge of the upside-down Buddha room and the last teddy bear is near the Power Switch in the power room.
High Maintenance is the main Easter Egg/Achievement on the map and can be completed in two ways, Richtofen’s Path and Maxis’ Path.
Step 1: After Turning on the Power all four players must step on the four golden rings on top of four elevators simultaneously, the elevators can kill players if near the top of the elevator shaft, once done the players will start to hear Richtofen and Maxis.
Step 2: Players must play a matching game with the gold symbols, one found by the M14, another above the AK-74u, next one is left od the Semtex and the last one just past the SVU-AS, they must be lit up by stepping on them in sequential order and if the Maxis path is the path the player is taking the matching must be done incorrectly once before completing.
Step 3: Inside both of the dragon’s mouths players can find a small ball, each ball will need to be shot with any sniper rifle, doing this will teleport the players back to the main spawn under the lions paw.
Richtofen’s Path
Step 4: With the Sliquifier, shot the balls about 20 times each to get them spinning, Richtofen will ask the players to make a Blood Sacrifice and Maxis will now be locked in the systems, allowing Richtofen to proceed.
Step 5: Scattered throughout the map are golden zombie symbols with circles outlining them, each player should place a Trample Steam on the symbols but have them facing the radio tower, zombies will need to be killed with the trample steam and Rechtofen will let the players know its time to move on by asking Samuel to use the Galvaknuckles.
Step 6: There are Mahjong tiles of different colors and sizes located throughout the map, four are color coded and four have Chinese symbols of North, East, South and West, the colored tiles need to be matched with the other tiles to determine how the radio tower should be punched.
Step 7: The player must melee the bars with the Galvaknuckles in proper order, North faces the Trample Steam room and West faces the sun. Figuring out South and East are just opposites. The radio tower will have a surge of electricity hit it and lighting up blue, with all of the dragon’s flares sparking, and the High Maintenance achievement/trophy will be unlocked.
Maxis’ Path
Step 4: Marlton and Misty need to remove both of the balls from under the lion’s paws, Stuhlinger and Russman cannot pick up the balls as it will end the easter egg. Now players will need to kill zombies in the center of the Buddha room, Maxis will say to the players, “Reincarnation will reveal its way forward” when the player has killed a satisfactory number of zombies.
Step 5: A player will need to get the Ballistic Knife and Pack-A-Punch it into the Krauss Refibrillator and start shooting it in the Budda room, Maxis will start talking. All players should now build a Trample Steam and place them on each of the four lion symbols see on the ground, the balls will bounce to each of the Trample Steams, get flung onto the radio tower, and an orange surge will go through the radio tower.
Step 6: There are Mahjong tiles of different colors and sizes located throughout the map, four are color coded and four have Chinese symbols of North, East, South and West, the colored tiles need to be matched with the other tiles to determine how the radio tower should be punched.
Step 7: The player must melee the bars with the Galvaknuckles in proper order, North faces the Trample Steam room and West faces the sun. Figuring out South and East are just opposites. The radio tower will have a surge of electricity hit it and lighting up blue, with all of the dragon’s flares sparking, and the High Maintenance achievement/trophy will be unlocked.