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Origins

4.8/5 - (41 votes)
Release Date August 27, 2013
Location France
Remakes View All
Release DateLocationRemakes
August 27, 2013FranceView All
Edward Richtofen Tank Dempsey Nikolai Belinski Takeo Masaki

Witness the origins of Group 935, as an ancient evil is unleashed upon the battlefields of World War I. – Origins

Raygun Raygun Mark II Monkey Bomb G-Strike Zombie Shield Staff of Lightning Staff of Fire Staff of Ice Staff of Wind

Raygun – AMMO: 180 Shots – Pack-A-Punched: 240 Shots – Reload: 3 Seconds – Fire Mode: Automatic.
Ray Gun Mark II – AMMO: 183 Shots – Pack-A-Punched: 243 Shots – Reload: 2.9 Seconds – Fire mode: 3-Round Burst.
Monkey Bomb – AMMO: 3 Tactical – Fire mode: Thrown.
G-Strike – AMMO: 2 Tactical – Fire mode: Thrown
Zombie Shield – Fire mode: Melee – Type: Buildable
Staff of Lightning – AMMO: 142 Shots – Pack-A-Punched: 198 Shots – Type: Buildable – Fire mode: Fully automatic
Staff of Fire – AMMO: 99 Shots – Pack-A-Punched: 132 Shots – Type: Buildable – Fire mode: Fully automatic
Staff of Ice – AMMO: 66 Shots – Pack-A-Punched: 99 Shots – Type: Buildable – Fire mode: Fully automatic
Staff of Wind – AMMO: 43 Shots – Pack-A-Punched: 66 Shots – Type: Buildable – Fire mode: Semi-automatic


Quick Revive Juggernog Speed Cola Double Tap Rootbeer II Mule Kick Der Wunderfizz Stamin-Up Deadshot Daiquiri Electric Cherry PhD Flopper

Quick Revive: Shorter delay before regenerating health and increased regeneration rate. Revive Players faster.
Juggernog: Increased health from 100 to 250.
Speed Cola: Cuts reload time in half and builds barriers by 60% faster.
Double Tap Root Beer II: Increases bullet weapon damage by 33%.
Mule Kick: Carry an additional Primary weapon. A total of three guns. Going down will remove the last purchased weapon.
Der Wunderfizz: Grants player with random perk including perks not on the map.
Stamin-Up: Increased sprint speed and duration. Stamina regenerates faster.
Deadshot Daiquiri: Auto aims weapons at the head, increases hip-fire accuracy by 35%, and reduces weapon recoil.
Electric Cherry: Electric Shock surrounding player upon reloading. lower the magazine bigger the Shock.
PhD Flopper: Immunity to explosives and falling damage. Also provide player with a diving explosive.


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Power-Ups on Origins include Zombie Blood that causes the player to be masked in a red fog and disguised as a zombie, Random Perk Bottle will give the players a random perk from one of the maps perks machines, Blood Money that player dig up to get a random amount of points, Fire Sale will spawn all Mystery Box locations and change the cost from 950 points to 10 points, Carpenter rebuilds all the barriers across the map, Max Ammo will give all teammates full ammo, Double Points will grant every player with double the points fill kills and boarding up windows, Insta-Kill will instantly kill zombies with any bullet type for a limited time and Nuke will kill every zombie on the map including zombies that just spawn outside the map area.


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Wall Weapons on Origins include the Five-Seven, B23R, M14, Ballista, AK74u, STG-44, Remington 870 MCS, Semtex Grenades, Claymore and the fan-favorite MP40.


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Mystery Box Weapons include the new G-Strike along with a few wonder weapons. The other weapons are the Five-Seven Dual Wield, B23R with Extended Clip, Kap-40, Python, Chicom CQB, AK74u with Extended Clip, Mp40 with Adjustable Stock, PDW-57, Skorpion EVO, M1927, FAL, Type 25, SCAR-H, Galil, M1216, KSG, DSR-50, HAMR, MG08/15, and the War Machine.


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The Shovel is a utility that allows the players to dig up many different items, these items include mystery box weapons, power-ups, equipment, a live zombie, and sometimes a live grenade so play safe. The shovel can also be upgraded to the Golden Shovel, it makes the items that are dug up to be better, such as powerful weapons, empty perk bottles and a golden helmet that protects the player from being downed by the Giant Robots’ feet.


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Six generators are found across the map, acting as replacements for the classic Power Switch, and only power the area around it. Once all generators have been activated, a reskinned Pack-a-Punch Machine will activate. For the first time, the Mystery Box requires power to be used.


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The Mark IV Tank is a ridable tank the goes to Generator 2 and back to the church, it cost 500 points to activate and can be found under the church. At each stop, the Tank will take about 2 minutes to cool down. The Tank will run over zombies but can also get overrun by zombies jumping on to attack the players, the Tank does feature flamethrowers that active at random times and killing nearby zombies.


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Three Giant Robots roam Origins, walking overhead and killing players that get in their path. The Robots are German and have the names of Freya, Odin, and Thor, named after three gods in the Norse Mythology. It is possible for a player to enter the inside of a Robot by shooting at the lights on the undersides of their feet. Doing so results in a maintenance hatch opening that will transport the player to their head when the Robot steps on them.


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Elemental Staffs are buildable Wonder Weapons found on Origins. Staff of lightning shoots lightning bolts and the parts can be found inside secret areas of the map with the Mark IV Tank, Staff of Wind blasts wind at zombies and parts are located inside the three giant robots, Staff of Ice shoots ice at enemies and its parts are found by using the shovel, Staff of Fire shoots three balls of molten rock at zombies and the parts are obtained by activating the 6th 115 Generator, shooting down the glowing plane, and defeating the first Panzer Soldat, which appears on round 8. Each of the Elemental Staffs can be upgraded by solving riddles inside the Crazy Place.


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The Zombie Shield is a buildable Melee weapon that can also protect players, use it to smack zombies, and put it on your back to stop zombie attacks from behind. The Zombie Shield requires three parts, a Face Screen, Handles, and a Shield Frame.


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The One Inch Punch can be unlocked by charging four chests, each chest will require 30 zombies to be killed near it to fully charge and will be reset is a giant robot steps on it. The first chest is located in the footprint just west of Generator 5 and the Stamin-Up machine, another just east of the Church, or west of the Excavation site, the third on is located in the footprint just east of the Excavation Site and is stepped on by Odin’s left foot and the final one is located just west of Generator 4 and the Juggernog machine. The One Inch Punch can also be upgraded to the Iron Fist that kills zombies with one hit up to round 36, it is unlocked Little Lost Girl Easter Egg


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The new Wonder Weapon G-Strike is a tactical Grenade that is an upgraded version of the Monkey Bomb and when activated attracts zombies and becomes the target of a single napalm missile, however, if there is a Giant Robot on the map, the robot will fire several more missiles at the target.


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Dr Maxis is alive, the Maxis Drone is a buildable drone that helps kills zombies, revives players and even grabs power-ups. The Maxis Drone consists of a Brain, Frame and Rotors. The Drones weapon is a MG08/15 and shoots for 90 seconds before needing to recharge.


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Panzersoldat is a Zombie in an armored Suit, the suit has a rocket pack to attack players and is very tough to kill and is armed with a flamethrower and a giant claw to grapple players. The first Panzersoldat appears at Round 8 and will jump in from outside the map boundaries.


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Rituals of the Ancients provides players with four different objectives the player can complete, and each will award the player with a different reward. Players who have completed an objective can go to a Rituals of the Ancients station at Generators 1 and 6 and spend any tokens that they have acquired. The objectives include spending 30,000 points which will award the player with Double Tap Root Beer, Perform 115 zombie headshots and the award will be a Pack-A-Punched weapon, capture all 6 generators to get a Max Ammo and the last one being fill 4 chests and get the One Inch Punch.


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Another map with a Jump Scare Easter Egg, when zooming in at the burning church with a Sniper Rifle, a picture of a skull suddenly appears on the player’s screen accompanied with a high-pitched scream.


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A Musical Easter Egg on Origins Can be activated by finding three blocks of Divinium scattered around the map. The song that will play is Archangel by Elena Siegman. One block can be found in the spawn room near the bunk beds, another on the second floor of the workstation under the bed, and the last one on the scaffolding left of the entrance to the excavation site.


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Another Musical Easter Egg can be activated by interacting with three radios, the song Shepherd of Fire by Avenged Sevenfold will play. The first Radio is on the scaffolding withing the excavation site, second is in the giant robot Freya on the opposite of the audio log and the last one on the edge of the fire area in the crazy place.


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The Musical Easter Egg called Aether can be activated by going to Generator 1 and five and activating the numbers on the ground.


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The Little Lost Girl is the main Easter Egg that requires the players to free Samantha Maxis.
Step 1: All four Elemental Staffs must be upgraded by solving riddles inside the Crazy Place, Staff of Fire will become Kagutsuchi’s Blood, Staff of Ice will become Ull’s Arrow, Staff of Wind will become Boreas’ Fury and Staff of Lightning will become Kimat’s Bite.
Step 2: Active all of the 115 Generators if not already done, four pedestals will spawn that will need the Elemental Staffs to be placed into them, one in the Staff room and the other three to be placed inside each of the Giant Robots heads, after completing, all staffs will be available for pickup in the Staff room and Samantha will notify the players.
Step 3: All three robots are now walking overhead at the same time, one has a lit-up foot that can be entered to find a new red button inside that will need to be activated the same time another player throws a G-Strike beacon on the seal behind and to the right of Generator 5, out of bounds. If done correctly and timely, the robots will fire artillery on the seal, breaking it and Samantha will start to talk again.
Step 4: Deploy the Maxis Drone near the seal and he will enter it, soon after ten Panzer Soldats will fly out and into the map, the ten of them will need to be killed before moving on to the next step. Use high powered weapons or upgraded Staffs to kill them faster.
Step 5: Obtain Zombie Blood and look for a plane circling the sky above and shoot it down, after the plane is destroyed the zombie pilot will land and circle the Excavation Site, he will need to be killed but can only be seen with Zombie Blood active. After killing him he will drop a Pack-A-Punched version of the Maxis Drone.
Step 6: All players must obtain the One Inch Punch from the Rituals of Ancient and upgrade them by hitting 20 Crusader Zombies each with white glowing arms inside the Excavation Site. Once the player has hit enough zombies, a tablet with a white glow will drop, which can be picked up to obtain the Iron Fist. This must be completed by all players.
Step 7: All four Elemental Staffs must now be placed on their pedestals inside the Crazy Place, this will spawn 100 Templar Zombies that will need to be killed inside the Crazy Place causing their souls to flow up into the center, after enough souls have been captured the screen will flash bright and the portal will now open, making the ceiling of the Crazy Place look like a vortex and giving all of the players the achievement/trophy.
Step 8: If the players wish to finish the Easter Egg by freeing Samantha, they will need to deploy the Maxis Drone inside the Crazy Place, the drone will ride up into the portal and Maxis will start to talk to Samantha. A player can now active blue rock in the center of the room to access the teleporter and end the game.


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