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Voyage of Despair

4.8/5 - (10 votes)
Release Date October 12, 2018
Location North Atlantic Ocean
Remakes None
Release DateLocationRemakes
October 12, 2018North Atlantic OceanNone
Scarlett Rhodes Stanton Shaw Diego Necalli Bruno Delacroix

Four intrepid adventurers board the RMS Titanic to pull off a daring heist involving a mysterious artifact. Little do Scarlett Rhodes, Diego Necalli, Bruno Delacroix and Stanton Shaw suspect that a giant iceberg will be the least of their problems… – Voyage of Despair

Chakrams of Vengeance Hammer of Valhalla Scepter of Ra Viper and Dragon Kraken Homunculus Wraith Fire Acid Bomb

Chakrams of Vengeance – AMMO: Infinite – Fire mode: Melee
Hammer of Valhalla – AMMO: Infinite – Fire mode: Melee
Scepter of Ra – AMMO: Infinite – Fire mode: Melee / Automatic
Viper and Dragon – AMMO: Infinite – Fire mode: Melee / Automatic
Kraken – AMMO: 54 Shots – Pack-A-Punched: 108 Shots – Fire mode: Automatic
Homunculus – AMMO: 2 Tactical – Fire mode: Thrown
Wraith Fire – AMMO: 2 Tactical – Fire mode: Thrown
Acid Bomb – AMMO: 3 Tactical – Fire mode: Thrown


Quick Revive Stamin-Up Mule Kick Timeslip Death Perception Ethereal Razor Electric Burst Dying Wish Stone Cold Stronghold

Victorious Tortoise Deadshot Dealer Bandolier Bandit Winter's Wail PhD Slider Secret Sauce Zombshell Blood Wolf Bite Blaze Phase

The perks include Quick Revive, Stamin-Up, Mule Kick and many new parks like Timeslip, Death Perception, Ethereal Razor, Electric Burst, Dying Wish, Stone Cold Stronghold, Victorious Tortoise, Deadshot Dealer, Bandolier Bandit, Winter’s Wail, PHD Slider, Zombshell, Blood Wolf Bite, Blaze Phase and Secret Sauce: Receive a random Perk not assigned to another slot. View all details on our Perk Page.


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Power Ups include Insta-Kill: Allows all players to insta-kill all normal zombies, Max Ammo: Refills the ammo reserve of all held weapons for every player, Double Points: Players receive double the number of points for the duration of 30-seconds, Nuke: kills all zombies that have spawned onto the map, Bonus Points: Gives all players 500 extra points, Carpenter: Repairs all barricades around the map and refills the players shield, Fire Sale: Causes all box locations to be active and changes the cost to 10 points, Full Power: Gives the player that picked it up a refill on the specialist weapon meter.


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Wall Weapons on Voyage of Despair includes the fan-favorite Bowie Knife and many others that include the Strife, Essex Model 07, RK 7 Garrison, RK 7 Garrison, Saug 9mm, Escargot, Mog 12 Spitfire, Swordfish, MX9, GKS, M1897 Trebuchet, Maddox RFB, KN-57, ICR-7, Vapr-XKG, Auger DMR, Titan and the Koshka.


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Mystery Box Weapons include the new Kraken and Homunculus Wonder Weapons and many other weapons like the Reaver C8^, Ballistic Knife, Hellion, Argus, Rampage, M1897 Trebuchet, Mog-12, SG12, KAP 45, RK 7 Garrison, Mozu, Havelina AA50, Locus, Vendetta, Outlaw, Koshka, Paladin HB50, SDM, Tigershark, Zweihänder, VKM 750, Hades, Titan, M16, S6 Stingray, Auger DMR, ABR 223, Essex Model 07, Swordfish, MicroMG 9mm, VMP, Switchblade X9, Daemon 3XB, MP-40, Cordite, GK5, Saug 9mm, Spitfire, MX9, Escargot, Echohawk Dual Bore, AN-94, Peacekeeper, Swat RFT, Grav, Vapr-XKG, Rampart 17, Hitchcock M9, KN-57, Maddox RFB, and the ICR-7.


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To turn the Power On, you’ll need to go to one of the far sides of the ship and find the blue, glowing light in the sky on the deck. Interact with this Sentinel Artifact, and you will be able to use any powered machines and teleporters.


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The power should be on to activate the Pack-A-Punch machine on Voyage of Despair. You will need to activate four pedestals around the map. Pedestals are stone altars with four circular slots and a red glowing triangle lit up above them. Each of the altars is located in the; Poop Deck, Cargo Hold, Turbine Room, and the Lower Grand staircase. The Pack-A-Punch machine will form where you activated the last altar. After a few uses, the Pack-A-Punch machine will move around through these four locations.


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Stokers are large zombie crewmen who carry a shovel weapon and attack players by throwing fireballs and meleeing them. Stokers can be distinguished by their molten lava crust body. You should shoot their body to remove this crust armor and shoot these exposed points to Kill them. They spawn like regular zombies but make their debut with a roar. Stokers drop the Stoken Key upon death.


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Blightfathers are enemies on Voyage of Despair that transform from regular zombies and spawn around round 15. Usually attacking players with a melee attack, a vomit attack, and a long tongue that brings players towards them. To kill Blightfathers, you should aim for the yellow sacs on their body. You can stop the zombie from turning into a Blightfather with a Nuclear power-up during the transformation or kill all zombies on time. Their vomit also blocks machines and utilities around the map from time to time and will need to be unlocked again by spending 500 points.


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The Kraken Wonder Weapon is an explosive weapon. It can be obtained from the mystery box of Voyage of Despair or by completing an Easter egg quest. To complete the quest, you will need the Stoker key dropped from a Stoker enemy. Use the key to unlock a large chest either in the; Mailroom, State Rooms, Galley, Provisions, or the Turbine room. By opening a chest, you will need to kill zombies near it and let it collect the zombie souls. Once it’s received enough souls, it will disappear and move to another location. Repeat this three times. After which, one of five items will spawn in the box. Depending on the item, you will need to find the same corresponding item on the ship’s deck placed on a wooden box. When you find the item, a large Kraken tentacle will spawn from the waters and place the Kraken weapon onto the box. The corresponding items locations: Telescope on the Poop Deck, Binoculars in the Forecastle area, Compass on the Boat deck, Globe on the Mid deck, and a long metal tool on the Aft decks


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To build the Shield at a workbench, you will need to collect three parts around the map. 1. The Handles part can spawn in either three locations in the State Rooms area; On a shelf in the laundry room, on a wooden chair near the buyable wall weapon, or on an armchair. 2. The Visor part is located in the Bridge area; sitting on the floor against a wall on the deck, in the corridors on the handrail near the door leading to the Upper Grand Staircase, or placed on some wooden crates in the same corridors. 3. The shield part can be located around the Provisions area or the 3rd Class Berths area either; on a handrail in the 3rd Class Berths area, placed on a crate in a corner in the Provisions area, or next to some wooden crates near the wall weapon ICR-7.


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The Homunculus is a wonder weapon that can be obtained from the mystery box for 950 points. With only 2 charges, only one player in the lobby can have it equipped at a time. The Homunculus can be thrown, which will start yelling and attach itself to zombies while mashing their heads, killing them for about 20 seconds before vanishing.


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To unlock Low Gravity and make all zombies float around in low gravity. You need to throw grenades to collect three parts and place them on the bloodied body stuck on the wall in the Galley. To obtain the mask, you’ll need to shoot explosives at a mini fan on a shelf in the Promenade Starboard Deck area around the ingrown vines. The crown can be located at the top of the chimney’s staircase platform, which can be shot from the bridge, falling down onto the ledge and shooting again for it to drop onto the bench to be picked up. The Trident part can be located by going to the Odin Statue and looking directly above in the lit-up area, and shooting at the ceiling. Keep throwing explosives until you hear a clang. It will then drop to be picked up.


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To play the Drowning Musical Easter Egg of Voyage of Despair, players will need to locate and shoot four different colored coins. The first green coin is under one of the staircases in the Forecastle area behind a burning box; this can be accessed from the spawn area, The next light purple coin is located on the deck under the Sentinel Artifact (Power) next to some rope and a barrel in one of the deck’s corners on a box, the red coin is on the escape boat in the Sun Deck area, between some luggage on the wooden table and lastly, the light blue coin can be found by going all the way to the bottom of the Lower Grand Staircase in front of the pack-a-punch area and looking up at the ceiling.


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To start the Eye of Odin Boss fight, every player needs to interact with a red symbol and then be teleported into the water. Once in the water, every player should swim to and interact with the Sentinel Artifact. All players will then be teleported to the Poop Deck. In this first phase, zombie enemies will spawn, and you will need to kill all enemies. The next step teleports players to the Engine Room, and again you will need to destroy all zombies.
Again, you will be teleported to the State Rooms with zombie enemies. However, when the Odin Eye starts shooting a beam down the corridor, shoot its exposed eye. After you have shot the Eye enough times. Players will be teleported to the Promenade Starboard Deck, and again you need to shoot its eye when it starts beaming its laser.
The last phase teleports the lobby to the Poop Deck, where you will need to reshoot the eye when it starts shooting its laser. After enough damage, the eye will begin to transform into its final form. You will have to shoot and stop this transformation another two times. After the last failed transformation, the Eye of Odin will be defeated, and a cutscene will play. you have now completed the Boss Fight on Voyage of Despair.


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Abandon Ship is the Main Easter Egg on Voyage of Despair.
Step 1: The first steps are to turn the power on by interacting with the Sentinel Artifact on the Poop Deck and activate all four pedestals for the Pack-A-Punch machine to then Pack-A-Punch the Sentinel Artifact. Now build the Shield and Collect the three Kraken Distillation kit parts and build them at the workbench located in the Engine Room.
Step 2: Find four chalk symbols on walls and their corresponding clock. And then go the bridge to the four levers. Each lever will have a unique triangular symbol. Depending on their corresponding clock, you will move the levers to the minute’s position. The possible locations of these symbols and clocks are as follow: 1. In the Mail Room area, the symbol will be under a staircase and clock opposite the stairs on a wall. 2. In the bridge area, the symbol will be on a desk and clock on a wall near the Captains wheel. 3. In the 3rd Class Berths area, the symbol at the bottom of a wooden staircase and the clock in front of the staircase 4. The Galley area, the symbol on a cabinet, and Clock to the north-west of the Cabinet 5. The 1st Class Lounge, the symbol under some candles on a wall and the clock above the fireplace 6. The Upper Grand Staircase, the symbol on top of a door facing a clock, the clock on the top level of the Grand Staircase.
Step 3: Go to the Poopdeck and repeat step 3 but in hours positions. After the 8 levers are correctly positioned, you will hear an audio cue. Now find four Electrical outlets which can be distinguished by sparking or leaking. Each outlet will be leaking either water, poison, fire or electricity. Each outlet can be in one of the following spots: 1. First left the room in the State Rooms area when coming from the Forecastle area. 2. Upper Grand Staircase in front of the clock. 3. 3rd Class Berths near a staircase. 4. The Aft Decks in front of the Mystery Box location. 5. In the Dining Hall next to the statue.
Step 4: Escort and kill a Catalyst Zombie next to the outlet, creating a teleporting symbol on the floor. You can only do this once per round per outlet after this you will need to activate all symbol teleporters in the order of; Poison, Water, Electric, and Fire.
Step 5: Teleport by having all players stand on the symbol and interact with the symbol and complete each of the four phases using the symbols created to teleport to different areas and kill all zombie waves. After killing the zombies, you will need to collect the White Sentinel Artifact that will float down in each area.
Step 6: Kill a Poison Zombie using the Kraken weapon that will drop a poison heart and collect it. Use the upgraded Kraken elementally to the decayed Kraken at a Distillation kit workbench. Use the weapon to shoot the 9 blue pipes located in the Turbine Room in which you should hear an audio cue, and the room should fill with water. Now Pack-A-Punch the Sentinel Artifact if not already done so.
Step 7: Find and activate 9 symbols around the map. After activating each symbol, a voice will say the element corresponding to that symbol. The symbol locations are: 1. In the Boiler room: Go prone to see the symbol under a pipe by going up a staircase near the Odin Statue onto a ledge. 2. In the Engine Room: In front of the Odin Statue on the floor. 3. Aft decks area: Next to the lifeboats on the ground. 4. Lower Grand Staircase: In a corner near an open window. 5. Millionaire suites: Under a table. 6. State Rooms: In a room behind a plant. 7. Bridge: Near some wooden furniture. 8. Mail Rooms: Next to the Clock near the staircase. 9. Forecastle: At the back of the ship
Step 8: If you haven’t drained the water in the Cargo Hold. Drain it by using a wheel near the Pack-A-Punch area. Next to the Portal, there will be a crate. It will prop open to a solar system model once the water has drained. Interact with the model and take note of the order in which each planet is lit up. Be sure to kill the zombies whilst this is happening.
Step 9: Use a weapon to shoot the planets in the sky by going to the ship’s roof. Neptune will be floating in the water. Shoot each planet in the order that you saw when looking at the solar system model. Activate each planet orb as it falls onto the ship. Protect the orbs from zombies. You must collect each orb within a time limit. If you fail the order, you can repeat the previous step next round. Activate the sun with every player simultaneously, and you will be teleported to another area.
Step 10: Complete the following challenge as quickly as possible. Melt the ice around the map using the Kraken weapon and the light beam from the Scepter of Ra. Eventually making your way to the Poop Deck. Once completed, you will see a white flash of light and a teleporter symbol on the floor near the last ice block melted.
Step 11: Use the teleporter symbol, once teleported to the inside of an iceberg, swim towards the center. Everyone will need to interact at this center and insert the Sentinel Artifact into the iceberg, you will now be teleported back to the Titanic.
Step 12: Complete the Eye of Odin Boss Fight (Steps are written above). The main Easter Egg on Voyage of Despair is now completed.


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