The war-torn city on the outskirts of Al Mazrah, use the stores in the center as cover or the school and office buildings to provide cover to teammates below. The open streets and fields are ideal for snipers.
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The war-torn city on the outskirts of Al Mazrah, use the stores in the center as cover or the school and office buildings to provide cover to teammates below. The open streets and fields are ideal for snipers.
A bridge battle between the US and Mexico border is a great location for close-range gun fights, using the cars and alleyways as cover and penetrate the enemy spawn. Don’t let your cover explode!
Street market In Las Almas. Fight within the market and in the surrounding buildings both residential and industrial.
Remote Kastovian cement factory. Ghost town. Hidden training facility in plain sight. Live-fire range to prep for urban combat.
The Embassy has been compromised, and the use of short to medium-range weapons is ideal. Great for run and gun firefights.
A fight in the Las Almas hills, use the fields for long-range weapons and the indoor quarters for short-range gunfights.
Set on a racetrack infield, this small-sized map is the perfect place to get your motor running. Featuring several smaller zones like a Beer Garden, a garage, and an oil fire, overtake your enemies in close-quarters...
A luxury Amsterdam hotel accessed via private parking or airlift descent with an open-air interior that can favor ariel killstreaks.
Weapons from the middle ages are no longer needed in the fortress, bring your modern weapons and take the enemy out. Great location for close quarters combat.
This is the Verdansk just like you remember: Dam. TV Station. Lumber. Farmland. A (closed) Stadium. Downtown. Train Station. Prison. From the snow-lined ridges near the Military Base to the hot drop of SuperStore, get...
The capital of the Republic of Adal is Al Mazrah, a fountain of strategic and luxury resources that fostered life thousands of years before the Common Era. Its history stretches through some of the greatest empires in...
Home to a crash site and an invaluable listening post, Desolation takes Operators to a mountainous village in the Pacific where close-quarters combat reigns.
Anchored just offshore, a legendary battleship returns for another bout of combat. Keep your head above water and keep above the main deck to keep this battleship on lockdown.
A mercenary hideout built atop an otherwise peaceful town with a rich history, Fortune’s Keep is a completely original Resurgence map with a similar size to Rebirth Island.
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